At the heart of the national narrative in Australia is the potent and enduring story of the Australian and New Zealand soldiers—the ANZACs—who fought at Gallipoli, in Turkey, in the First World War, against impossible odds. It is a story that has taken on legendary significance. Each year, on the anniversary of the catastrophic Gallipoli conflict of 25 April 1915, there is a national holiday and Australians in ever-increasing numbers attend Anzac dawn services—conducted at memorials across the nation—to honour the dead of this and later wars. The role of the Gallipoli: The First Day website is not only to repeat and reinforce the Anzac message and make it more accessible, but also to offer a new assemblage of information utilising the 3D visual power of the digital environment.
The traditional crafts of quilting, embroidering and weaving may appear to be a world away from the high tech fields of computer networking, digital interface design, and database development. However, the old and new are increasingly being linked through metaphors that reveal a great deal about changing attitudes to digital technologies as they become more established and widely accessible [...] Today’s communication networks are structured around “patchwork” designs, software glitches are fixed with “patches,” computer processors are being described as “multi-threaded,” and over the past decade other “material metaphors” have been embraced as a means of conceptualising and giving form to our new world of amorphous digital texts. In particular, the quilt motif has been used in a variety of ways, including as a means of visualising interaction and information flows and as a template for digital interface design.
Janet Murray’s Hamlet on the Holodeck (1997), a landmark text written nearly a decade ago, set out to investigate the potential for interactive story forms at a time when digital interactivity was, for the first time, in the hands of the mainstream. Her book, which analyses a range of non-linear narrative models, continues to inspire those who wish to imagine the future of digital narrative textuality. The study of interactive narrative is now a vast field in its own right. Today there is extensive, vibrant debate on the evolution of digital narrative story forms, with theoretical commentary coming from perspectives as diverse as new media theory, literary studies, cinema studies, media arts and humanities computing.